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Emily Wants to Play art: a ventriloquist dummy, Emily in a torn white dress, a pale black-haired doll and a grinning clown in a top hat in a dark corridor

Haunted house

Emily Wants to Play

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Deliver a pizza to the wrong house and survive the night with Emily's dolls.

Platforms
PC, Mac, VR, iPhone, PlayStation, Xbox
Stores
Steam
Price
Paid
Rated
Mostly Positive on Steam (79% of 2,331 reviews); 4 of 5 from 2.7K ratings on the PlayStation Store; 4.0 of 5 from 6,248 ratings on the App Store (free mobile version)
Length
one night of seven in-game hours, from 11 pm to 6 am, about 6 minutes each
Players
1
Controls
Keyboard and mouse or a full controller on PC; also playable in VR with tracked controllers, and on PS4, Xbox One and touch screens.
Made by
Shawn Hitchcock (Hitchcock Games)
Released
2015

On PlayStation: one of the PlayStation horror games.

No. 22 of the puppet horror games

What frightens Locked inside a dark house after delivering a pizza, you hear the clock toll as a ventriloquist dummy, a clown, a porcelain doll and the girl Emily begin to wander the rooms one by one. Each one plays its own children's game, and getting it wrong ends in a jump scare.

Content: jump scares, no blood or gore, violent references (esrb teen).

A first-person horror game by Shawn Hitchcock. A pizza delivery at 11 pm leaves you locked in a boarded-up house, where three dolls and a girl named Emily start roaming as the hours pass. Read the notes, learn the game each doll wants to play, and stay alive until 6 am. Playable on PC, Mac and VR headsets, PS4, Xbox One and mobile.

About Emily Wants to Play

Emily Wants to Play is a first-person horror game made by Shawn Hitchcock in Unreal Engine 4. It came out on Steam for Windows and Mac on 10 December 2015, then on mobile in January 2016, PlayStation 4 in August 2016, Xbox One in September 2016 and Oculus Rift in October 2016. The Steam version also supports HTC Vive. A free official mobile version for iPhone and iPad is on the App Store.

It is 11 pm and you are at the last house on your pizza route. The windows are boarded up and the grass is overgrown, but the lights are on and the front door is open. You step in out of the storm and the door closes behind you. A whiteboard inside says Let's play at midnight.

The night is split into hours from 11 pm to 6 am, each lasting about six minutes. Each hour a new doll or Emily starts roaming the house: a ventriloquist dummy in a suit, a grinning clown in a top hat, a porcelain doll called Kiki and Emily herself. Notes around the house and the kitchen whiteboard give clues about the games they want to play, though the whiteboard often lies. Play a doll's game wrong and it ends in a jump scare; you then retry from the start of that hour. You can roam freely, sit still or run, and turn the lights on and off, and along the way piece together the story of Emily, her parents and the dolls.

The store says there is no blood or gore; the fear comes from the dark rooms, the sounds of the house and the dolls appearing close to you. It suits players who like learning the rules of a single, tense night.

How to play Emily Wants to Play

  1. Enter the house and explore the rooms while it is still quiet.
  2. Read the notes and the kitchen whiteboard for clues, but do not trust the whiteboard blindly.
  3. Watch the clock: each hour, a new doll or Emily begins roaming the house.
  4. When one finds you, play its game the right way to stay alive.
  5. Survive until 6 am to get out of the house.

Screenshots

Emily Wants to Play screenshot: a clown with a red nose and blue top hat grins in a dark room, its shadow on the wall
Emily Wants to Play screenshot: a laptop open to a pizza delivery tracker and a whiteboard reading Let's play at midnight
Emily Wants to Play screenshot: a ventriloquist dummy in a suit sits on a kitchen counter beside a sink, a knife next to it
Emily Wants to Play screenshot: Emily, a white-haired girl in a white dress, crouches toward you down a dark concrete corridor
Emily Wants to Play screenshot: a kitchen whiteboard reads Let's play at midnight, with a dark figure sitting in a chair nearby
Emily Wants to Play screenshot: broken wooden boards over a stone stairway leading down into a dark basement
Emily Wants to Play mobile screenshot: a pale doll in a long black dress covers her face with her hands in front of cardboard boxes

Tips

  • Use the first hour, when the house is empty, to learn its layout.
  • Listen for the clock and for sounds of the dolls moving.
  • If you get caught, you restart from the start of that hour, so note what went wrong.
  • The whiteboard often lies; check its message against the notes.

Questions

Is Emily Wants to Play free?

The PC, Mac, PlayStation 4 and Xbox One versions are paid. There is an official free mobile version for iPhone and iPad.

Does Emily Wants to Play have gore?

No. The Steam page says it has no blood or gore. Its fear comes from the dark house, the dolls and jump scares.

Can you play Emily Wants to Play in VR?

Yes. The Steam version supports VR with tracked controllers; the maker lists Oculus and HTC Vive.

How long is Emily Wants to Play?

The night runs from 11 pm to 6 am, with each hour lasting about six minutes. Allow around an hour or two to finish it with retries.

What happens when a doll catches you?

The game ends with a jump scare and you retry from the start of the hour you were in.

Is there a sequel?

Yes, Emily Wants to Play Too, by the same maker, released in December 2017.

  • first person
  • dolls
  • clown
  • pizza delivery
  • one night
  • hours
  • vr

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Emily Wants to Play is played on hitchcockgames.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: hitchcockgames.com, store.steampowered.com, apps.apple.com, store.playstation.com, xbox.com, itunes.apple.com, en.wikipedia.org, store.steampowered.com, store.steampowered.com