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Inscryption key art: a spiral-eyed bearded man glowing red behind the title, with teal raven and wolf figures on either side

Psychological horrorHorror escapeHorror puzzle

Inscryption

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A card game for your life in a dark cabin, and secrets written on the cards.

Platforms
PC, Mac, Linux, PlayStation, Xbox, Switch
Stores
Steam, Epic, GOG
Price
Paid
Rated
Overwhelmingly Positive on Steam (97% of 150,113 reviews); Metacritic 85 on PC from 49 critics; 4.72 of 5 on the PlayStation Store (13,294 ratings)
Length
about 12 to 13 hours
Players
1
Controls
Mouse on PC, with controller support; also plays with a gamepad on PlayStation, Xbox and Switch.
Made by
Daniel Mullins Games
Released
2021

On GOG: one of the GOG horror games.

No. 8 of the horror games with masks · No. 7 of the forest horror games · No. 3 of the ritual horror games · No. 2 of the camera horror games · No. 2 of the skeleton horror games · No. 3 of the cabin horror games

What frightens You sit at a table in a pitch-dark cabin across from a captor whose face is only glowing eyes, playing a card game for your life with woodland creature cards. You pay for cards in blood, cards begin to talk to you, and between hands you creep around the cabin solving puzzles while sensing something much darker behind the game.

Content: blood, violence, self-mutilation, strong language, disturbing imagery.

A dark card-based roguelike from Daniel Mullins Games, published by Devolver Digital. Trapped in a cabin, you play a deckbuilding card game against a shadowy captor, sacrificing creature cards in blood and losing your life to his camera if you fail, while escape-room puzzles and stranger secrets wait behind the game.

About Inscryption

Inscryption is a horror card game by Daniel Mullins Games, the maker of Pony Island and The Hex, published by Devolver Digital. It came out on Windows in October 2021, on Mac and Linux in June 2022, on PlayStation 4 and 5 in August 2022, on Nintendo Switch in December 2022 and on Xbox in April 2023. Its makers describe it as a blend of deckbuilding roguelike, escape-room puzzles and psychological horror. It was built in Unity, with music by Jonah Senzel.

You wake at a table in a dark cabin. Across from you is Leshy, a figure you see only as a pair of eyes in the gloom, who runs a card game across a little tabletop map of woods and wetlands. You choose your path along the map as in Slay the Spire, stopping to fight, to pick new cards, to strengthen or give up the ones you have, and to collect odd items that help in a pinch.

The fights are played on a small board of three rows of four spaces. Each card attacks the card across from it, or Leshy himself if the space is empty, and he places his next cards a turn ahead so you can see them coming. Damage is counted in teeth on a brass scale; tip it five teeth your way and you win. The strongest woodland cards are paid for in blood, by sacrificing other cards on the board, and some cost bones, which you earn as your cards die. Sigils on the cards give them abilities, and learning how they fit together is most of the skill.

Lose twice on a map, or once to the boss at its end, and the run is over. Leshy takes your picture with his camera and turns you into a death card, which can turn up in a later run.

At any time you can stand up from the table and explore the cabin. Its clocks, safes, cabinets and paintings hold escape-room style puzzles, and solving them gives you new cards, items and clues about where you are and how to leave.

The fear is less about scares than unease. The cabin is lit only by candles; cards speak; the game asks you to hurt yourself to win; and more and more it feels that the rules, and the game you think you are playing, hide something else. The game changes in ways that are better found than read about, so go in knowing as little as you can.

It suits players who enjoy card games and puzzles and want them wrapped in dread, and anyone who liked Pony Island or The Hex.

How to play Inscryption

  1. Draw a card each turn, either from your deck or from a pile of squirrels, and place creature cards on your row of the board.
  2. Pay for strong cards by sacrificing cards already on the board, one drop of blood for each; some cards instead cost bones, which you collect when your cards die.
  3. At the end of your turn each card attacks the space across from it: the card there, or Leshy directly if it is empty. Watch the back row, where his next cards wait.
  4. Tip the scale five teeth in your favour to win the fight. Lose twice on a map, or once to its boss, and the run ends.
  5. Move along the map between fights to pick new cards, change the ones you have and gather items, then stand up from the table to search the cabin for puzzles and clues.

Screenshots

Inscryption screenshot: a hand of animal cards over a green paw-print board, while a face looms in the dark behind a candlelit skull
Inscryption screenshot: a tabletop map of low-poly pine trees with dotted paths between event icons, under the words You had reached the wetlands
Inscryption screenshot: a carved wooden face with glowing orange spiral eyes pleads Please, consider me pelts, next to an upright knife
Inscryption screenshot: a shadowy man holding a hooked tool watches from behind a brass scale, with two Mantis cards on the blue-lit board
Inscryption screenshot: a cuckoo clock carved with pine trees and maple leaves in the cabin, with the words Now sit back down
Inscryption screenshot: a hooded stone figure with glowing green eyes says it will be yours if you pass one of its trials
Inscryption screenshot: a Rat King card on a stone slab under an animal skull, in dark red light

Tips

  • Squirrel cards are free and make good sacrifices; keep enough of them to pay for your strong cards.
  • Look around the cabin often; many puzzles give powerful rewards.
  • Read card sigils carefully, since a well placed sigil wins more fights than raw strength.
  • Check Leshy's back row before you place cards, so you can block what is coming next turn.
  • Avoid spoilers before playing; much of the game is about its surprises.

Questions

Is Inscryption a horror game?

Yes. Its makers describe it as mixing a deckbuilding roguelike, escape-room puzzles and psychological horror; it is unsettling more than jump-scare heavy.

How long is Inscryption?

About 12 and a half hours for the main story, and around 31 hours to see and do everything, by the player times GOG shows on its store page.

Is Inscryption suitable for kids?

It is rated M (Mature) by the ESRB for blood, strong language and violence. The violence is mostly cards and dim, bloody imagery rather than gore, but the game asks you to sacrifice and hurt yourself to win.

What platforms is Inscryption on?

Windows, Mac and Linux (on Steam, GOG and the Epic Games Store, and on the Mac App Store for Mac), PlayStation 4 and 5, Xbox One and Xbox Series X|S, and Nintendo Switch.

Who made Inscryption?

Daniel Mullins Games, the maker of Pony Island and The Hex, published by Devolver Digital.

Do I need to know card games to play Inscryption?

No. The game teaches its rules as you play, starting with a small deck.

Can I play Inscryption with friends?

No. It is a single-player game.

Is there a demo of Inscryption?

Yes. Steam lists a free demo, and the official site links to it with a Play Demo button.

  • card game
  • deckbuilder
  • roguelike
  • escape room
  • puzzles
  • first person
  • cabin
  • meta
  • daniel mullins
  • devolver digital

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Guides with Inscryption

Inscryption is played on inscryption.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, store.steampowered.com, inscryption.com, store.playstation.com, metacritic.com, gog.com, store.epicgames.com, apps.apple.com, en.wikipedia.org