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F.E.A.R. screenshot: a bloodied body on an office lobby floor as an armoured soldier opens fire through flying glass and debris

Horror shooters and action horror

F.E.A.R.

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A special forces team, an aerospace compound, and a little girl who should not be there.

Platforms
PC
Stores
Steam, GOG
Price
Paid
Rated
Very Positive on Steam (94% of 19,718 reviews); Metacritic 88 on PC (57 critics); 4.5/5 on GOG (1,094 reviews)
Length
about 8 hours
Players
1
Controls
Keyboard and mouse.
Made by
Monolith Productions (expansions by TimeGate Studios)
Released
2005

On GOG: one of the GOG horror games.

No. 6 of the soldier horror games · No. 12 of the horror games about human experiments · No. 14 of the city horror games · No. 30 of the horror games about children · No. 10 of the office horror games

What frightens A paramilitary force seizes an aerospace compound, and the special forces sent in are torn apart by something no one can explain; as a member of the F.E.A.R. team you fight through dark offices and corridors where the lights flicker, blood-soaked visions break in and a little girl named Alma appears and vanishes.

Content: gore, violence, strong language.

F.E.A.R. is a first-person horror shooter from Monolith Productions. As a member of the First Encounter Assault Recon team, you fight a paramilitary force through an aerospace compound while a paranormal presence, a little girl named Alma, tears the place apart around you. The Steam version includes the Extraction Point and Perseus Mandate expansions.

About F.E.A.R.

F.E.A.R. was made by Monolith Productions and first released in 2005, published by Vivendi Universal Games; the Steam release from Warner Bros. bundles the main game with the expansions Extraction Point and Perseus Mandate, made by TimeGate Studios. GOG sells the same bundle as F.E.A.R. Platinum, updated in 2025 with a configurable frame rate cap. It holds a Metacritic score of 88 on PC.

A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but making no demands. The special forces team sent in is obliterated, and footage shows an inexplicable wave of destruction tearing the soldiers apart. You are part of F.E.A.R., First Encounter Assault Recon, sent in to evaluate the threat and eliminate the intruders at any cost.

Most of your time is spent in close, chaotic gunfights in offices, corridors and courtyards, with sparks, debris and blood flying. The enemies are clone soldiers called Replicas, and they flank and push hard. You carry only three firearms at a time, and reflex time slows the action down so you can pick your shots. Between fights the game turns quiet: lights flicker, visions soaked in blood break in, and Alma, a little girl in red drawn from Japanese ghost stories, appears at the end of hallways and is gone when you look again. The expansions carry the fight across a ruined city against Alma and her paranormal minions, and into Armacham Technology Corporation's dark past.

It suits players who want a horror game where you can shoot back, with real scares between the battles. The main story takes about 8 hours. Perseus Mandate's multiplayer is no longer available.

How to play F.E.A.R.

  1. Buy it on Steam or GOG and run it on Windows.
  2. Fight through the compound with the weapons you find, using cover; you can carry three firearms at a time.
  3. Use reflex time to slow the action in a firefight and pick off enemies.
  4. Stay alert in the quiet stretches between fights; that is when the paranormal shows itself.
  5. Play on into Extraction Point and Perseus Mandate after the main story.

Screenshots

F.E.A.R. screenshot: a bloodied body on an office lobby floor as an armoured soldier opens fire through flying glass and debris
F.E.A.R. screenshot: armoured soldiers in a brick corridor lined with pipes, with fire burning behind them
F.E.A.R. screenshot: an armoured soldier leaps out of a burning window of a brick building in a spray of glass
F.E.A.R. screenshot: a burning helicopter gunship goes down over a soldier at night
F.E.A.R. screenshot: clone soldiers advance through an explosion in a brick back alley at night
F.E.A.R. screenshot: soldiers take aim in a run-down wallpapered room with a body on the bloodstained floor
F.E.A.R. screenshot: a gas-masked soldier in a warehouse of catwalks and crates as bullets streak past

Tips

  • Play with headphones; much of the dread comes from sound in the quiet moments.
  • Use cover and pick your moments in firefights; enemies push hard.
  • Save reflex time for rooms with several enemies; it recharges between fights.
  • Pick up medkits; you can carry up to ten and use them when you need them.

Questions

Is F.E.A.R. a horror game?

It is a horror shooter: mostly gunfights, with a ghostly girl, visions and an unexplained force making the quieter moments frightening.

Does the Steam version include the expansions?

Yes. It includes Extraction Point and Perseus Mandate; Perseus Mandate's multiplayer is no longer available.

Who made it?

Monolith Productions made the main game; TimeGate Studios made the expansions.

How long is F.E.A.R.?

About 8 hours for the main story, 10 with extras and 12 to complete everything, by HowLongToBeat figures shown on GOG.

Can I play it on console?

It came out on Xbox 360 and PlayStation 3, but today it is sold for Windows PC on Steam and GOG.

  • first person
  • shooter
  • fps
  • action horror
  • paranormal
  • ghost girl
  • aerospace compound
  • expansions included
  • monolith

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Guides with F.E.A.R.

F.E.A.R. is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, store.steampowered.com, gog.com, metacritic.com, en.wikipedia.org