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A figure slumped on a pile of rusty wheelchairs under a dark TV in a decaying asylum room, a phone held up in the foreground

Psychological horrorMystery and detective horrorHorror

GET EVEN

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A girl, a chair, a bomb, and an asylum where you relive it all.

Platforms
PC, PlayStation, Xbox
Stores
Steam
Price
Paid
Rated
Mostly Positive on Steam (76% of 1,823 reviews); 3.83 of 5 on the PlayStation Store (1,992 ratings); Metacritic 75 for PC
Length
about 10 hours
Players
1
Made by
The Farm 51
Released
2017

On PlayStation: one of the PlayStation horror games.

What frightens Black, a hired gun, wakes in a mysterious old asylum with no memory, and an anonymous captor called Red makes him relive his past through a headset; between memories of trying to save a girl with a bomb strapped to her chest, he walks decaying wards of piled wheelchairs, messages scrawled in blood and a voice that never stops watching.

Content: violence, blood, strong language, sexual themes, drug and alcohol references, suicide attempt.

GET EVEN is a first-person psychological thriller with horror by The Farm 51. Black, a mercenary, wakes in an old asylum with no memory, and his captor Red makes him relive his past through a headset to find the truth about a girl with a bomb strapped to her chest.

About GET EVEN

GET EVEN was developed by The Farm 51 and published by Bandai Namco Entertainment. It came out on Steam on 20 June 2017 and on PlayStation 4 and Xbox One on 23 June 2017. Its music is by Olivier Deriviere.

Black, an ice-cold mercenary, wakes in a mysterious old asylum with no memory of his past. Under the guidance of his anonymous captor, Red, who speaks to him through television screens, he begins a treatment built on a headset called Pandora that lets him relive his memories as if they were happening now. Black goes into the depths of his own mind to find the truth behind the only thing he remembers: trying to rescue a teenage girl with a bomb strapped to her chest.

The game moves between the asylum and the memories. In the asylum you meet inmates, solve small puzzles such as restoring power to electrified doors, and choose whether to free them or leave them. The memories are the levels: you investigate with a smartphone that scans evidence, shows a map, sees heat signatures and lights up fingerprints and blood under UV, and you collect notes, photos and recordings for an evidence room. There are guns, including a CornerGun that fires around corners, but killing is discouraged because it makes the memory unstable, and Red keeps count of how you behave. Your choices and how much you kill decide which of two endings you reach.

The horror lives in the asylum and the sound: decaying rooms, wheelchairs stacked high, messages scrawled in red, and music that keeps up a sense of creeping unease. Critics praised the story and its twists; some found the shooting clumsy and the look dated, and Push Square, reviewing the PS4 version, called the combat its weakest part.

It is a thriller as much as a horror game, and suits players who like slow, unsettling mysteries of memory and guilt and do not mind some gunplay. The store warns of strong language, drug references and a brief attempted suicide in a cinematic sequence.

How to play GET EVEN

  1. Buy it on Steam for Windows, or on the PlayStation Store or Xbox store.
  2. Explore the asylum as Black, following the voice of your captor Red.
  3. Enter each memory and use your phone to scan evidence, read the map, follow heat traces and reveal clues under UV light.
  4. Sneak past the armed men in the memories where you can; fight only when you must.
  5. Piece together what happened to the girl, choosing how to deal with the inmates and the people in your memories.

Screenshots

A figure slumped on a pile of rusty wheelchairs under a dark TV in a decaying asylum room, a phone held up in the foreground
A lone chair in a dark room hung with photos on wires, the words TOO LATE glowing on the wall under the phone's UV light
A graffiti-covered asylum ward with rusty bed frames, a wooden mannequin crouching by a broken doorway
Chalk body outlines and evidence markers on the floor of a graffiti-covered abandoned warehouse
The phone scanning a map, laptop and papers on tables in a dark room, a white grid laid over them
A gun with a phone mounted on it showing a thermal image of a man walking through a dark warehouse
An empty desk and chair in a concrete evidence room lined with boards titled The Victim and The Kidnapping

Tips

  • Scan everything with the phone; collecting all of a level's evidence unlocks a code for locked doors in that level.
  • Killing makes the memories unstable and Red remembers it: sneaking and sparing people shapes the ending.
  • Use the CornerGun from cover to see and shoot around corners without showing yourself.
  • Play with headphones: the sound design and music carry much of the tension.

Questions

Is GET EVEN a horror game?

It is a first-person psychological thriller with strong horror in its asylum sections, mixed with investigation, stealth and some shooting. Steam players tag it psychological horror.

How long is GET EVEN?

Pocket-lint's review puts one playthrough at over ten hours, and more if you collect every piece of evidence.

Does GET EVEN have multiple endings?

Yes, two. Which one you see depends on your choices and on how much lethal force you use.

Is GET EVEN on consoles?

Yes: on PlayStation 4 (also playable on PS5) and on Xbox One, besides PC on Steam.

Who made GET EVEN?

The Farm 51, published by Bandai Namco Entertainment in 2017.

  • first person
  • asylum
  • memories
  • mystery
  • thriller
  • shooter
  • stealth
  • smartphone
  • the farm 51
  • bandai namco
  • olivier deriviere

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GET EVEN is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, store.steampowered.com, store.playstation.com, xbox.com, en.wikipedia.org, pushsquare.com, pocket-lint.com