Horror escapeStealth horrorSlasher horrorMascot horrorHorrorHorror puzzle2D horrorAnime horror
Livestream: Escape from Hotel Izanami
Rate itThree streamers, an abandoned hotel and a mascot with a hatchet.
- Platforms
- PC, Switch
- Stores
- Steam, GOG
- Price
- Paid
- Rated
- Mostly Positive on Steam (79% of 762 reviews); 70 Top Critic Average on OpenCritic from 3 critic reviews
- Length
- about 4 hours
- Players
- 1
- Made by
- qureate, Orgesta Inc.
- Released
- 2021
On GOG: one of the GOG horror games.
What frightens While filming a video in an abandoned hotel, three streamers are hunted by a pig mascot swinging a bloody hatchet; one hit kills, so you run and hide, and the hotel itself springs cursed traps, like long black hair coiling around a girl on a bathroom floor.
Content: sexual content, partial nudity, blood, violence, jumpscares, strong language.
Livestream: Escape from Hotel Izanami is a side-scrolling horror adventure from qureate. Three online streamers go to film at an abandoned hotel and are shut in with a pig mascot that hunts them with a hatchet. You search the rooms for items and hints, solve the hotel's puzzles and run and hide whenever the mascot appears, and what you find decides which of five endings the girls reach.
About Livestream: Escape from Hotel Izanami
Livestream: Escape from Hotel Izanami was published by qureate and developed with Orgesta Inc. It came out on Nintendo Switch on April 15, 2021 and on Steam on June 10, 2021, and it is also sold DRM-free on GOG, where MediBang is named as co-publisher. Mio, Nana and Azusa run a small video channel, Nana Channel, and Nana wants footage from Hotel Izanami, a local haunted spot with no particular legend. The plan is an ordinary ghost-hunting video. Then Mio is separated from the others and a mascot costume that has come to life attacks her.
The game is played in side view through dark, ruined hotel corridors lit only by the girls' phone lights. Noisy Pixel describes it as a cycle of three parts: exploring and collecting clues, short visual-novel scenes where the girls call each other, and puzzle sections that need the right item. When the mascot appears, a figure in a pig head carrying a bloody hatchet, there is no fighting back: you run, find a place to hide and wait for it to pass. One hit is a game over, and you go back to your last save.
What frightens is mostly sound and space. There is little music; the girl's breathing and footsteps fill the silence, pictures fall from walls and electronics switch on by themselves, and the mascot's arrival lands as both a jump scare and a warning. Because the story is told through phone calls and stream footage, the camera angles feel like found footage: in one call, Mio's phone shifts and the mascot is standing in the dark behind her.
Between the chases the hotel sets traps of its own, which play out as illustrated scenes where you look around and use what you have found to free a girl, such as long black hair coiling around Mio on a bathroom floor. Notes, journals and photos left around the hotel explain how it came to this. The items you pick up and the puzzles you solve decide the ending; a player's walkthrough on Steam lists five.
It is also a fanservice game, as qureate's games usually are. The illustrated danger scenes let you touch the girls, and the store warns of partial nudity, sexual themes and strong language, though Noisy Pixel found these scenes short and minor next to the horror. Critics landed in the middle: OpenCritic's Top Critic Average is 70, with Noisy Pixel and IGN Korea both giving 7 out of 10. Players who want the cat-and-mouse tension of Clock Tower in a four-hour anime-styled adventure, and who do not mind the fanservice, are who it suits. A sequel, Livestream 2: Escape from Togaezuka Happy Place, followed.
How to play Livestream: Escape from Hotel Izanami
- Explore the hotel in side view, moving room to room by the light of your phone.
- Search every room for items and hints, and read the notes and journals you find.
- Use items on the hotel's locks, mechanisms and puzzles to open a path out.
- When the pig mascot appears, run at once and find a place to hide until it leaves.
- In the illustrated danger scenes, look around for clues and use the right item to free the girl in trouble.
- Save at the save points often; a catch sends you back to your last save.
Screenshots







Tips
- One hatchet hit ends the run, so do not try to slip past the mascot when it is close; run first and hide.
- Save after you pick up a new item or finish a puzzle, so a catch does not make you redo it.
- The map does not show where you are, so note landmarks such as the lobby sign and the stairs as you go.
- Search rooms thoroughly: the endings depend on which items you pick up and which puzzles you solve, so skipping one can lead to a worse ending.
- To see other endings without replaying everything, keep a separate save slot from before each choice that matters.
Questions
How long is Livestream: Escape from Hotel Izanami?
About 4 hours for the main story, by HowLongToBeat's figures shown on GOG, and about 7 hours to see everything.
How many endings does it have?
Five, according to a player's full walkthrough on Steam. Which one you reach depends on the items you pick up and the puzzles you solve along the way.
Is Livestream: Escape from Hotel Izanami on Switch?
Yes. It came out on Nintendo Switch on April 15, 2021, before the Steam release on June 10, 2021. It is also on GOG.
Can you fight the mascot?
No. When it appears you run and hide; one hit from its hatchet is a game over.
Does the game have sexual content?
Yes. Steam lists partial nudity, sexual themes and strong language, the ESRB lists blood, sexual themes and violence, and the illustrated scenes let you touch the characters. All characters are stated to be over 18.
Is it in English?
Yes, with English text. Voices are in Japanese, with Korean voices also on the PC version, and it has Chinese text as well.
Ratings and reviews
No ratings yet. Be the first to rate Livestream: Escape from Hotel Izanami.
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