A Chair in a Room: Greenwater
Wake in the Greenwater Institute with no memory, and dig through your own past in VR.
PC / VR / PlayStation
7 psychological horror games in VR, each with a page on what frightens and a link to where it is sold. The fear comes mainly from the mind: dread, unreliable perception, guilt, isolation or a reality that comes apart, rather than from fighting monsters. A game with one such scene in an action game does not count.
7 games
Wake in the Greenwater Institute with no memory, and dig through your own past in VR.
PC / VR / PlayStation
Walk through Lovecraft's Dagon, from a morphine addict's room to the sea floor.
PC / VR
No cameras this time: walk the haunted house yourself and photograph what changed.
PC / Mac / Linux / VR
Walk a painter's shifting mansion in VR as his mind comes apart.
VR / PC / PlayStation
A cursed instant camera, a possessed house, and a demon's ritual to finish.
PC / PlayStation / Xbox / Switch / VR
Walk the Pacific seafloor in a dive suit before your air and your nerve run out.
PC / Mac / PlayStation / Xbox / VR
See a pitch-black cave only through the dots your scanner leaves behind.
PC / Mac / VR