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Games Like The Exit 8: Anomaly Horror to Play Next

The Exit 8 made a simple rule frightening: walk the same corridor again and again, and turn back the moment something is wrong. These games use the same idea, a place you learn by heart and the dread of spotting what has changed, in pubs, factories, trains and on security cameras.

The games

12 of the 16 games in this guide are not on PlayStation and are left out. Show them all.

  1. Platform 8 key art: a man in a pale shirt sits on a red bench seat in a bright Japanese train carriage, looking at his phone PsychologicalPlatform 8The same maker and the same rules, on a commuter train that never stops.
  2. CAPTURED key art: a dark figure with small white eyes and a grin peers around a doorway, with tentacles curling in the grainy camcorder light PsychologicalCAPTUREDThe first CAPTURED: an endless hallway in your own late-90s home, a camcorder to catch what changed, and monsters roaming the loop.
  3. Camera view labelled Catwalk: two figures stand at the end of a dim fashion runway between rows of red seats PsychologicalI'm on Observation Duty 8The newest of the series: six places on camera in one night shift, from subtle shifts to grotesque intruders.
  4. Who's at the door? key art: a pale, wide-eyed doll-like face seen through a green door peephole against black PsychologicalWho's at the door?Tell real visitors from hallucinations at the door of a small house, over eight days.

The closest match is Platform 8, from the same maker, KOTAKE CREATE. Instead of a subway passage you are stuck on a commuter train that never stops, and the changes can be as quiet as a different station name. Like The Exit 8 it takes under an hour.

Ten Bells moves the loop to an old English pub: if nothing has changed you go on, if something has you turn back, and its anomalies run from a moved object to a hand reaching out of the wall. The Cabin Factory is a cheap, hour-long variation where you walk through one log cabin after another on a factory floor and decide if each is haunted; its makers name The Exit 8 as their model. CAPTURED 2 loops a late-90s apartment by flashlight, makes you photograph each anomaly, and adds creatures with their own rules. Chilla's Art put the formula on a Japanese bullet train in Shinkansen 0: you walk car to car looking for anything out of place, and choose to go on or turn back.

If you prefer to watch rather than walk, the I'm on Observation Duty series is the long-running version of the idea. You sit through a night shift on security cameras and report every change, from furniture that has moved to intruders; the third game puts you on foot in a haunted house with a phone, and the eighth spreads the night across six places. Paranormal Night Shift sets the same camera job in a haunted 1980s London home, and Paragnosia gives you a camera on a rail through your own haunted apartment, with a seal that weakens for every anomaly you miss.

Dollmare turns spotting into a job: you inspect dolls on a factory line, pass the normal ones and get rid of the ones that do what dolls should not. That's not my Neighbor is the door-check cousin, comparing each visitor's face and papers to catch the doppelgangers. No, I'm not a Human does the same at night in your own home: strangers knock asking for shelter, and you check them for the signs the TV warns about before deciding who stays. Who's at the door? turns the check inward: as a patient with psychosis trapped in a small house for eight days, you must tell real visitors from hallucinations before you open the door. Anomaly Company makes it social: up to four friends memorise an office or hotel floor and decide together whether anything has changed.

Before CAPTURED 2 there was CAPTURED, which traps you in an endless dark hallway of your own late-90s home: you zoom in with a camcorder on anything that has changed, a miss wipes the tape, and monsters roam the loop with you. It is on PlayStation and Xbox as well as PC.

Start with Platform 8 if you want more of exactly the same, Ten Bells for a longer loop with a story, and I'm on Observation Duty if you want to sit still and stare.

Questions

What is an anomaly game?

A game where you learn a place, a corridor, a room or a set of camera views, and then have to notice what has changed each time you see it, often with a penalty for missing it.

Is there a sequel to The Exit 8?

Platform 8, by the same maker, uses the same rules on an endless commuter train.

Are there anomaly games to play with friends?

Anomaly Company is built for up to four players who memorise a level together and vote on whether something has changed.

How long are games like The Exit 8?

Most are short. The Exit 8 and Platform 8 take under an hour, The Cabin Factory about an hour, and Ten Bells one to three hours by its makers' estimate.

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