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DUSK key art: antlered, long-limbed creatures with glowing eyes stand before a gothic cathedral under a blood-red sky
Platforms
PC, Mac, Linux, Switch, PlayStation, Xbox
Stores
Steam, GOG
Price
Paid
Rated
Overwhelmingly Positive on Steam (97% of 25,590 reviews); Metacritic 88; OpenCritic 89; 4.85 of 5 on PlayStation (634 ratings); 4.6 of 5 on GOG
Length
about 7 to 8 hours for the campaign
Players
1 (campaign), online arena multiplayer on PC
Controls
Keyboard and mouse or full controller support on PC; gyro aiming and a weapon wheel on Switch
Made by
David Szymanski
Released
2018

No. 2 of the cult horror games · No. 7 of the horror games with masks · No. 2 of the church horror games · No. 12 of the monster horror games · No. 2 of the soldier horror games · No. 1 of the farm horror games

What frightens Deep in the countryside, sack-masked cultists with chainsaws, possessed soldiers and stick-limbed screaming things wait in farmhouses, sewers and ruins, while messages on the walls say that something below is calling.

Content: gore, blood, violence, alcohol and tobacco use.

DUSK is a retro first-person shooter by David Szymanski, who later made Iron Lung, published by New Blood Interactive. Inspired by Quake, Blood and Doom, it sends you through three episodes of backwater cultists, possessed militants and darker forces, to find out what lurks beneath the earth.

About DUSK

DUSK was made by David Szymanski and published by New Blood Interactive. It came out on Windows in December 2018, on Mac and Linux in 2019, on Switch in 2021, on PS4 in 2023 and on Xbox Series X|S in 2025. It is a homage to the shooters of the 1990s, from Doom and Quake to Blood, Heretic and Hexen, with a metal soundtrack by Andrew Hulshult.

Its three campaign episodes move from swamps, barnyards, cornfields and sawmills to an industrial zone full of occult machines, and then somewhere much stranger. The enemies are backwater cultists in sack masks with chainsaws, possessed soldiers and scientists, and worse things that come out of the dark, and the levels hide secret rooms and messages that say something below is calling.

It plays fast and loud. You run, jump and strafe at high speed with sickles, swords, crossbows, rifles, dual shotguns and rocket launchers, and enemies burst into pixelated gore. The horror is in the places: dark tunnels, red caverns, twisting rooms and churches under blood-red skies, closer to the grim side of Blood and Quake than to a power fantasy.

Beyond the campaign there is an Endless Survival mode, and on PC the DuskWorld arena deathmatch for up to 16 players. The Switch and PlayStation versions are for one player. It suits players who want horror with their shooting, and fans of Iron Lung who want to see where its maker started.

How to play DUSK

  1. Pick an episode and fight through each level, finding keys to open the way.
  2. Keep moving: strafe, jump and circle enemies rather than standing still.
  3. Switch weapons to suit each enemy, from sickles and shotguns to crossbows and rockets.
  4. Look for secret rooms and hidden items; they hold extra weapons and health.
  5. Try the Endless Survival mode and arena multiplayer after the campaign.

Screenshots

DUSK screenshot: a sack-masked cultist in overalls with a chainsaw in a green-lit machine room, another chainsaw cultist further down an orange corridor
DUSK screenshot: tall, stick-limbed creatures with gaping mouths come down a dark stone tunnel toward a double-barrelled shotgun
DUSK screenshot: the words Something below is calling us scrawled in red on a stone wall beside a fireplace
DUSK screenshot: a crossbow aimed at floating stone skulls in a red, flesh-like cavern
DUSK screenshot: a farm yard with silos and a grain elevator under a stormy evening sky, fires burning and a dead soldier on the ground
DUSK screenshot: a shotgun blast hits hooded figures in white lab coats, with a soldier and fireballs behind them
DUSK screenshot: a wooden country church with stained-glass windows beside a large tree under a red sky

Tips

  • The crossbow goes through several enemies in a line.
  • Listen for chainsaws; the masked cultists are loud before they are close.
  • Explore odd walls and corners; DUSK hides a lot of secrets.

Questions

Is DUSK a horror game?

It is a retro shooter with a strong horror streak: cultists, possessed enemies, dark and unsettling levels and plenty of gore, closer to Blood than to a pure action shooter.

Who made DUSK?

David Szymanski, who later made Iron Lung, with New Blood Interactive as publisher.

How long is DUSK?

HowLongToBeat, as shown on GOG, puts the main campaign at about 7.5 hours and a completionist run at about 16.5 hours.

Can I play DUSK on console?

Yes. It is on Nintendo Switch, on PS4 (it plays on PS5) and on Xbox Series X|S. The Switch and PlayStation versions are for one player.

Is DUSK suitable for younger players?

It is rated ESRB Mature 17+ for blood and gore, violence and use of alcohol and tobacco, and PEGI 16 for strong violence.

  • first person
  • retro fps
  • boomer shooter
  • cultists
  • 1990s
  • low poly
  • gore
  • arena multiplayer
  • new blood

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DUSK is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, nintendo.com, store.playstation.com, xbox.com, gog.com, en.wikipedia.org, store.steampowered.com