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Kholat screenshot: four glowing human-shaped figures run through a dark snowy pine forest at night

Psychological horrorHorror walking simulators

Kholat

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Follow the Dyatlov Pass hikers into the snow with only a map and a compass.

Platforms
PC, PlayStation, Xbox, Switch
Stores
Steam, GOG
Price
Paid
Rated
Mixed on Steam (66% of 6,923 reviews); Metacritic 64 on PC; 3.7 of 5 on the PlayStation Store (1.7K ratings)
Length
4 to 6 hours (maker's estimate)
Players
1
Made by
IMGN.PRO
Released
2015

No. 18 of the mountain horror games · No. 12 of the winter horror games

What frightens You cross a frozen valley in the Ural Mountains alone at night, following the trail of the nine hikers who died at Dyatlov Pass in 1959. You find your way only by paper map and compass, read scattered notes about what happened, and must keep away from glowing, shadow-like creatures that hunt you through the woods.

Content: based on real deaths, violence, bad language, very dark scenes.

Kholat is a first-person horror exploration game from IMGN.PRO inspired by the Dyatlov Pass incident of 1959, when nine hikers died in the Ural Mountains. You wander a large snowy valley with a map and a compass, piece the story together from notes, and avoid shadowy creatures that hunt you. Sean Bean narrates.

About Kholat

Kholat is a horror exploration game made by the Polish studio IMGN.PRO. It came out on PC in June 2015, on PlayStation 4 in March 2016, on Xbox One in June 2017 and on Nintendo Switch in May 2020. It takes its name from Kholat Syakhl, the mountain where nine experienced hikers died in the winter of 1959 in what became known as the Dyatlov Pass incident. The Russian investigators closed the case saying "a compelling unknown force" caused the deaths, and the game builds its own story out of that gap. Sean Bean narrates in English.

You play in first person in a wide, non-linear valley of snowy forests, mountain gorges, caves and abandoned wooden buildings. There are no markers on screen: you find your way with a paper map and a compass, picking out landmarks such as an abandoned church, a cosmodrome and old campsites. Notes scattered through the valley give coordinates that lead to further clues, and piece by piece they tell you more about the hikers and those who came after them.

The horror is mostly in being lost. Much of the game takes place at night, the forest is nearly black and fog swallows the landmarks you were steering by. Glowing, shadow-like creatures move through parts of the valley, and if one finds you, you have to run, because there is nothing to fight with.

Compared with other horror walks such as The Vanishing of Ethan Carter, Kholat gives you far less help: the map does not show where you are, so reading the land is part of the challenge. It won the Best Story and Best Desktop/Downloadable awards at GameConnection Europe 2015, as its Xbox store page notes.

Kholat suits players who like slow, atmospheric walks with a real mystery behind them, and who do not mind getting lost on purpose. Players are split on it: it sits at Mixed on Steam and 64 on Metacritic. If you want a guided story or combat, look elsewhere.

How to play Kholat

  1. Open your map and match it against the landmarks around you to work out where you are.
  2. Use the compass to keep a heading toward the next coordinates or place marked on the map.
  3. Pick up the notes you find; their coordinates point you to the next clues.
  4. Head for the next set of coordinates and keep exploring new parts of the valley.
  5. When a glowing shadow creature comes after you, run and break its line of sight; you cannot fight it.

Screenshots

Kholat screenshot: four glowing human-shaped figures run through a dark snowy pine forest at night
Kholat screenshot: a lit tent and a campfire in a snowy pine forest at night, with ski poles leaning on the tent
Kholat screenshot: a decaying wooden church with a cross on its spire, on a snowy hillside at night
Kholat screenshot: a foggy moonlit mountain path lined with carved wooden posts and tattered dark flags
Kholat screenshot: a broken snowy fence in front of log cabins and pines in a foggy mountain village
Kholat screenshot: a moonlit snowy gorge at night, with dark rock walls and falling snow
Kholat screenshot: a huge twisted bare tree against a full moon and stormy clouds in a snowy clearing

Tips

  • Walk slowly in fog and at night and stop to check the compass often; it is easy to walk in circles.
  • Note big landmarks like the cosmodrome, the church and the campsites on the map so you can find your way back.
  • Play with headphones; sound warns you when something is near.
  • Turn the brightness up a little if you need to: much of the valley is very dark.
  • Expect to get lost: the game is built around finding your own way.

Questions

Is Kholat based on a true story?

It is inspired by the Dyatlov Pass incident, the real deaths of nine hikers in the Ural Mountains in 1959. The story in the game is the makers' own.

How long is Kholat?

The maker estimates 4 to 6 hours. Getting lost can make it longer.

Can you fight in Kholat?

No. You avoid the creatures that hunt you; there are no weapons.

What platforms is Kholat on?

PC on Steam and GOG, PlayStation 4 (the PlayStation Store says it also plays on PS5), Xbox One and Xbox Series X|S, and Nintendo Switch.

Who narrates Kholat?

Sean Bean.

What languages is Kholat in?

On Steam it has full audio in English, Polish and Korean, and text in French, German, Russian, Spanish, Czech, Hungarian, Portuguese, Italian, Turkish, Japanese and Simplified Chinese as well.

  • first person
  • exploration
  • open world
  • mountains
  • snow
  • dyatlov pass
  • map and compass
  • based on true events
  • narrated
  • unreal engine

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Kholat is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, store.steampowered.com, store.steampowered.com, en.wikipedia.org, store.playstation.com, xbox.com, nintendo.com, gog.com