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The 7th Guest Remake key art: Stauf's Victorian mansion under a purple, stormy sky, a figure standing in a lit upper window

Horror puzzleHaunted house

The 7th Guest Remake

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Six guests, one toymaker's mansion, and a puzzle in every room.

Platforms
PC, PlayStation, Xbox
Stores
Steam
Price
Paid
Rated
Very Positive on Steam (87% of 317 reviews); OpenCritic 80 (25 critics); Metacritic 76 on PC; 4.5 of 5 on PlayStation Store (214 ratings)
Length
about 6 to 7 hours
Players
1
Controls
Mouse and keyboard or a gamepad, with full controller support on Steam; you move freely in first person.
Made by
Vertigo Games, Exkee
Released
2026

No. 28 of the storm horror games · No. 27 of the murder mystery horror games · No. 26 of the toy horror games · No. 14 of the lantern horror games

What frightens Six guests invited to the mansion of Henry Stauf, a toymaker rumoured to be tied to the deaths of children, appear as ghostly live-action figures replaying the night; you walk his dark, shifting house alone with a lantern that reveals glowing symbols, and every shadow, creak and flicker hints at the dark power over the place.

Content: violence, blood, suggestive themes, alcohol and tobacco references, strong language, murder mystery themes.

The 7th Guest Remake rebuilds the 90s haunted mansion puzzle adventure with new puzzles and live actors recorded in volumetric video. You move freely through toymaker Henry Stauf's house, solve the puzzles in its rooms and watch the ghosts of his six guests to learn who the seventh guest is. A first play takes about six to seven hours.

About The 7th Guest Remake

The 7th Guest Remake is a first-person puzzle adventure by Vertigo Games and Exkee, released in June 2026 for PC, PlayStation 5 and Xbox Series X|S. It brings back The 7th Guest, the mystery adventure from the 90s, with redesigned puzzles, new environments and live-action performances captured in volumetric video, so the actors appear inside the 3D house rather than in flat cutscenes. It is made in Unreal Engine 5, and its story follows the studio's earlier The 7th Guest VR closely.

Six guests have been invited to the mansion of Henry Stauf, a wealthy, reclusive toymaker, in a small town outside New York during the Depression. The cast notes on the official site describe a man who made lifelike dolls on the orders of voices, and dark rumours about a disease that took the town's children. His guests are a faded chorus girl, a washed-up stage magician, a hotel heiress drinking away her family's name, and others with reasons to want a second chance. Who is the seventh guest, and what does Stauf want with them?

You walk the house freely in first person, and at the start almost every door is locked. Each room holds a handful of puzzles rooted in the mansion's lore: logic puzzles, visual puzzles and combination locks, from a glowing box on the dining table to a small safe with gems set in gears. Solving a room's puzzles moves the night forward, plays the next scene with the guests and opens more of the house. A ghost lantern you carry reveals glowing symbols, hints and a few jokes on floors, tables and walls. You can pick up and turn objects to look at them, but there is no inventory.

Coins are hidden around the house, often a coin or two in a drawer. You can spend them on a hint, or on the full solution to a puzzle that has you stuck. Reviewers found the new puzzles easier and better built than the original's, and the game takes about six to seven hours to finish.

The fear here is slow and atmospheric rather than violent: dark wood rooms, a host who watches from the shadows, children's rooms with chalk drawings on the walls, and the sense that the house is closing in as you go deeper. Heise called it a smartly staged interactive ghost train. It suits players who like slow puzzle games and haunted house mysteries more than chases or combat.

On PC it is sold on Steam and the Microsoft Store, and the Xbox version is Xbox Play Anywhere, so one purchase covers PC and Xbox. GOG and Epic Games Store pages say coming soon, and a Nintendo Switch version has been announced. The PlayStation 5 version has a short trial for PlayStation Plus Premium members. Owners of The 7th Guest VR can get the remake free, according to its Steam page.

How to play The 7th Guest Remake

  1. Buy The 7th Guest Remake for PC, PlayStation 5 or Xbox Series X|S from the store links on this page and start a new game.
  2. Explore Stauf's mansion in first person with mouse and keyboard or a gamepad, and enter the rooms that are open to you.
  3. Raise your ghost lantern to reveal hidden symbols, clues and hints in each room.
  4. Open drawers and look around for coins; you can spend them on a hint or on a puzzle's solution.
  5. Solve a room's puzzles to move the night forward, unlock new rooms and see the next scene with the guests.
  6. Watch the ghostly scenes closely; they tell you who the guests are and what happened in the house.

Screenshots

A glowing green puzzle box sits among plates and candles on the mansion's dining table
Ghostly live-action guests in period clothes gather in a dim sitting room, wrapped in green mist
The player's lantern reveals glowing green symbols drawn across a billiard table
A small metal safe door with gear-shaped sockets holding blue gems and a lever handle
A parlour with a grandfather clock, where the lantern shows glowing green markings on the floor
The ghost of a bearded man in a suit studies a chessboard beside heavy curtains
An attic bedroom with a rose window, candles around an iron bed, a child's tricycle and a teddy bear in the lantern's beam

Tips

  • Shine the lantern over everything in a new room; clues are often drawn on surfaces you cannot see without it.
  • Check every drawer: coins are often tucked inside, and they pay for hints when a puzzle has you stuck.
  • Try a hint before buying a full solution, so you keep more coins for the harder puzzles later.
  • Many puzzles echo the original game, so players who know it will spot familiar ideas, but the solutions are redesigned.
  • Take your time: there are no enemies to rush you, and the puzzles grow harder as the house opens up.

Questions

Is The 7th Guest Remake scary?

It is atmospheric more than violent: a dark mansion, ghostly live-action guests, a sinister host and some grim children's rooms. There is no combat and no chase. It is rated ESRB Teen for blood, suggestive themes and violence, and USK 16 in Germany.

Is it the same as The 7th Guest VR?

No. It is a flat-screen remake from the same studio, Vertigo Games, built for a monitor or TV with free movement. Reviewers found its content largely the same as the VR version. Its Steam page says owners of The 7th Guest VR can get it free.

What platforms is The 7th Guest Remake on?

PC, PlayStation 5 and Xbox Series X|S. On PC it is sold on Steam and the Microsoft Store, and the Xbox version is Xbox Play Anywhere. GOG and Epic Games Store list it as coming soon, and a Nintendo Switch version has been announced but is not out yet.

How long is The 7th Guest Remake?

About six to seven hours for a first play, according to reviews. Some critics felt it was on the short side.

What kind of puzzles does it have?

Logic, visual and combination puzzles in the mansion's rooms, each tied to the house's story, with nods to the original game. Coins you find pay for hints or full solutions if you get stuck.

  • first person
  • puzzles
  • mansion
  • ghosts
  • live action
  • volumetric video
  • remake
  • 1930s
  • toymaker
  • lantern

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Guides with The 7th Guest Remake

The 7th Guest Remake is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, the7thguestremake.com, store.steampowered.com, store.playstation.com, xbox.com, opencritic.com, metacritic.com, pcgamingwiki.com, heise.de, gog.com, store.epicgames.com