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MOLDRISE: a grimy tiled lobby under a single ceiling light, with rows of mailboxes and a glowing vending machine

Psychological horrorSurvival horrorPS1 horror

MOLDRISE

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A fungus in your head has one order: climb thirty floors.

Platforms
PC, Linux
Price
Paid
Rated
Overwhelmingly Positive on Steam (96% of 613 reviews)
Players
1
Made by
Raffaele Picca
Released
2026

What frightens A fungus that started in your foot has reached your head and left one thought: go up. You climb a run-down thirty-floor apartment block while hunger, thirst and exhaustion wear your body down and the infection keeps pushing, trading junk and favours with neighbours who want strange things from you. Die and you start again at the bottom, with only what you have learned. The body horror is told most

Content: body horror (through sound and implication, per the maker), disease and infection, permadeath runs.

MOLDRISE is a first-person survival horror game by Raffaele Picca. A mould infection that began in your foot now controls your thoughts and wants you at the top of a thirty-floor apartment building, so you climb, trade with odd neighbours and keep your failing body going, learning a little more each time you die.

About MOLDRISE

MOLDRISE is a 2026 game by Raffaele Picca, released on Steam for Windows and Linux in July 2026, with a full soundtrack by Mike Klubnika, the maker of Buckshot Roulette. It opens with an infection: it started in your foot, it is now in your head, and all it wants is altitude.

The building has thirty floors and no empty ones. Your body has needs, hunger, thirst and exhaustion, shown as bars that drain as you climb, and you keep them in check with snacks, drinks, anti-fungal lotion and whatever you can dig out of the bins. The neighbours are not monsters, as the store page puts it, but they want things: junk, food, favours, someone to do something mildly humiliating to the person next door. Some know things they should not, and you are the one putting the pieces together.

The building is the same every time, with the same people, trades and vending machine stock. When you die you start again from the bottom, and what changes is what you know: a shortcut, a better trade, a use for an item you thought was worthless. Players describe it as atmospheric rather than jump-scare horror, a grimy, retro tower block where the dread comes from your rotting body, the sound design and the people behind the doors. The maker describes its body horror as told through sound and implication, and players mention a story mode for those who want less pressure.

It suits players who liked Lone Survivor's tired body and empty apartments, or the grim, dark-humoured mood of Mouthwashing and Buckshot Roulette. Some players found the climbs repetitive once they knew the route; most finish in an evening or two.

How to play MOLDRISE

  1. Buy MOLDRISE on Steam; it runs on Windows and Linux, with full controller support.
  2. Start a climb from the ground floor and check your hunger, thirst and exhaustion bars.
  3. Search rooms and bins for items, and use food, drinks and lotion from your pockets before a bar runs out.
  4. Talk to the neighbours on each floor and make the trades and favours that open the way up.
  5. When you die, start again with what you learned and look for shortcuts and better trades on the next climb.

Screenshots

MOLDRISE: an elevator panel with floor buttons beside a dim corridor, the player saying Feels like I'm starving
MOLDRISE: talking to Dr. Lee at her door, with dialogue choices asking for something for foot fungus
MOLDRISE: the Your Pockets inventory listing drinks, snacks, anti-fungal lotion and junk items on floor 19
MOLDRISE: a rusty stairwell between floors 12 and 14 with a Caution Building Repairs Use Elevator sign

Tips

  • Treat early runs as scouting: the building never changes, so note who wants what and where things are.
  • Do not throw away odd items too quickly; the store page warns that something you thought useless may save your life.
  • Talk to every neighbour; some know things that link up into the larger story.
  • Play with headphones, since much of the horror and the Mike Klubnika soundtrack is in the sound.

Questions

How long is MOLDRISE?

No official length is given; Steam players report finishing in roughly two to four hours, often in one evening.

Is MOLDRISE a roguelike?

Not quite. You start again from the bottom when you die, but the building, neighbours and trades are the same every time; what carries over is your knowledge.

Is MOLDRISE scary?

It is atmospheric horror rather than jump scares: a rotting body, a grim tower block and unsettling neighbours, with body horror the maker shows through sound and implication.

Who made the music for MOLDRISE?

Mike Klubnika, the creator of Buckshot Roulette, composed its full original soundtrack.

What platforms is MOLDRISE on?

Windows and Linux, through Steam.

  • first person
  • fungal infection
  • body horror
  • apartment building
  • thirty floors
  • neighbours
  • trading
  • hunger and thirst
  • permadeath
  • learn by dying
  • retro
  • mike klubnika soundtrack

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MOLDRISE is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, moldrise.com, steamcommunity.com