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Don't Knock Twice key art: a brass goat-head door knocker with long horns on a dark, charred wooden door

Haunted houseShort horror

Don't Knock Twice

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One knock to wake her, twice to raise her from the dead.

Platforms
PC, VR, PlayStation, Xbox, Switch
Stores
Steam
Price
Paid
Rated
Mostly Positive on Steam (72% of 663 reviews); 3.6 of 5 on the PlayStation Store (1,067 ratings); critics were less kind (Metacritic 56 on PC)
Length
about an hour
Players
1
Controls
Keyboard and mouse or controller; in VR, tracked controllers (PS Move or DualShock 4 on PS VR) with walking or teleport movement.
Made by
Wales Interactive
Released
2017

No. 29 of the urban legend horror games

What frightens A guilt-ridden mother searches a dark manor house for her estranged daughter while the demonic witch of an urban legend closes in: one knock wakes her, two raise her from the dead. You carry a candle through rooms where you cannot see the corners, hear tapping and odd noises in the silence, meet the occasional jump scare and use an axe or fire to get through.

Content: jumpscares, blood, violence, strong language.

Don't Knock Twice is a short first-person horror game by Wales Interactive, made alongside the 2017 film of the same name and playable with or without VR. A guilt-ridden mother searches a dark manor house for her daughter while the demonic witch of a local legend haunts it.

About Don't Knock Twice

Don't Knock Twice was made and published by the Welsh studio Wales Interactive and released in September 2017, alongside the horror film of the same name starring Katee Sackhoff. It is on PC through Steam, where one purchase lets you play in VR or on a normal screen and switch between the two, on PS4 with PS VR support, on Xbox One and Xbox Series X|S, and on Nintendo Switch.

You play Jess, a guilt-ridden mother who gave her daughter Chloe away when she was young and now hopes to reconnect with her. A local legend tells of a vengeful, demonic witch who wakes with one knock and rises from the dead with two, and to save Chloe you have to uncover the truth behind the tale.

You explore a grand manor house in first person, carrying a candle through dim parlours, a bathroom streaked with blood, a stone hall with a pentagram of candles, and a cellar. You look for possessed objects tied to the witch, read clues written on the backs of photographs, and get texts from Chloe that buzz the controller and point you onward. An axe breaks through damaged parts of the house, and a spray can and lighter make a short-range flamethrower.

The fear comes from darkness, silence broken by tapping and strange noises, and jump scares that reviewers found well placed rather than overused. Once you know the house, the tension fades, and the story is over in about an hour.

Critics scored it low, and Nintendo Life found the Switch version's small cursor and crowded buttons frustrating, while players on Steam and the PlayStation Store rate it more warmly. UploadVR called the VR version far better than the flat-screen mode, so it suits VR owners who want a short haunted-house story to explore with their own hands in one evening.

How to play Don't Knock Twice

  1. Buy it on Steam, the PlayStation Store, Xbox or the Nintendo eShop; on PC choose VR or non-VR mode when you start.
  2. Explore the manor in first person, carrying a candle for light.
  3. Pick up and examine objects, and read the backs of photographs for clues about the witch and your daughter.
  4. Follow the text messages Chloe sends you; they often hint at where to go next.
  5. Use the axe and other items you find to break through or drive back what comes for you, and search deeper until you find your daughter.

Screenshots

Don't Knock Twice screenshot: first-person flamethrower made from a spray can and lighter, lighting a hooded skeleton statue and a violin cherub in a dark cellar
Don't Knock Twice screenshot: candlelit pentagram with a burning altar in a dark stone hall, with a stained-glass window seen through a gothic arch
Don't Knock Twice screenshot: first-person view holding a candle in the rain, looking at an ivy-covered house where a figure stands in a lit upper window
Don't Knock Twice screenshot: first-person view holding a candle and axe as a black, glossy creature's hand grips wooden beams in the dark
Don't Knock Twice screenshot: first-person view in a dark parlour with a lit fireplace, creepy portrait, blood on the floor, a phone text from Chloe and an axe
Don't Knock Twice screenshot: first-person view of a dark tiled bathroom with a clawfoot tub, blood streaks on the floor, a lit candle and an axe
Don't Knock Twice screenshot: first-person view down a dark bone-strewn cave toward a lit doorway and a silhouette, holding a candle on a hairspray can

Tips

  • Play in VR if you can; reviewers found the flat-screen mode much weaker.
  • If teleporting feels better than walking in VR, switch movement modes; both are offered on PC.
  • Don't drop the axe carelessly: there is no inventory, and you may need it again later.
  • If the rooms are too dark to read, you can turn the brightness up in the settings.
  • In Oculus mode, turn on distance grabbing if reaching for objects is awkward.

Questions

Do I need VR to play Don't Knock Twice?

No. On Steam one purchase lets you play with or without a headset, and you can switch modes and carry on where you left off. On PS4 it supports PS VR as well.

How long is Don't Knock Twice?

About an hour for one run of the story. Nintendo Life finished it in an hour, and UploadVR's first playthrough took just under an hour and a half.

Is Don't Knock Twice based on a film?

It was developed alongside the 2017 horror film of the same name, which starred Katee Sackhoff.

Which consoles is it on?

PS4 (with PS VR), Xbox One and Xbox Series X|S, and Nintendo Switch, as well as PC.

  • first person
  • vr
  • manor
  • witch
  • urban legend
  • demonic
  • mother and daughter
  • film tie-in
  • candles
  • jump scares

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Don't Knock Twice is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, store.steampowered.com, walesinteractive.com, store.playstation.com, xbox.com, nintendo.com, metacritic.com, isthereanydeal.com, nintendolife.com, uploadvr.com