Visage

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Explore a shifting house haunted by the families who died in it.

What frightens: You wander a large, dim house where families were murdered and people went insane. Their ghosts watch, follow and attack, rooms shift when you look away, and your sanity drains in the dark, so you keep to the light to hold on.

Content: flashing lights (photosensitive epilepsy warning), murder, suicide, disturbing imagery, violence.

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Visage art: a veiled ghostly figure seen through a rain-spattered window in the dark

Visage is a first-person psychological horror game set entirely inside a large house where terrible things happened. You have no weapons, only light to keep your sanity, as you relive the stories of the families who died there and their ghosts close in.

About Visage

Visage is a first-person psychological horror game by SadSquare Studio, released in full in October 2020 on PC, PlayStation and Xbox. You wake in a house with a terrible past: families were murdered by their own members, people lost their minds, and many took their own lives. Each room holds part of that story, and as you explore you relive fragments of it.

The house is huge and does not hold still. Corridors loop, doors open onto places that should not be there, and familiar rooms change while your back is turned. The setting mixes comfortable, lived-in rooms full of old furniture and televisions with places that turn surreal and hostile. The story is told through what you find and see rather than through explanation, and the makers warn that it is difficult in unusual ways: there are few signposts, and you are expected to search and work things out yourself.

You cannot fight. Your sanity is the thing to protect: it drops in darkness and when frightening things happen, and the lower it gets the more the dead come for you. Staying near light is the main way to keep steady. Dying is part of the game, and you return to keep searching.

The game moves slowly and builds tension over long stretches of quiet before something happens. It suits players who enjoy slow, careful exploration and haunted house stories, and who do not mind being lost for a while; players who want constant direction may find it frustrating.

How to play Visage

  1. Explore the house in first person, opening drawers, doors and cabinets to find items and clues.
  2. Turn on lights as you go; your sanity drains in the dark.
  3. Pick up key items to open new parts of the house and start the stories of its past residents.
  4. When something attacks or your sanity runs low, get back to the light.
  5. If you die, return and continue; dying is part of the game.

Screenshots

Visage screenshot: a dim, old-fashioned living room with floral sofas, a lamp and an old television showing a black and white face
Visage screenshot: a crowd of hunched, faceless dark figures standing in a pale blue light
Visage screenshot: a long-haired ghostly woman leans close into the camera in the dark
Visage screenshot: a narrow, distorted corridor stretching far ahead with lamps along its walls

Tips

  • Switch on every light you pass; a lit route back is worth a lot.
  • Plan a lit way back before heading into dark parts of the house.
  • Search everywhere, including small objects; many clues are easy to miss.
  • Pay attention to sounds and changes in rooms you have already visited.
  • Expect to be lost at times; the house is meant to be explored without markers.

Questions

Can you fight back in Visage?

No. You have no weapons. You protect yourself by staying in the light and keeping your sanity up.

Is Visage on consoles?

Yes. It is on PlayStation 4 and 5 and on Xbox One and Series X|S, as well as PC.

Does Visage have a photosensitivity warning?

Yes. The makers warn that it may trigger seizures for people with photosensitive epilepsy.

Is Visage hard?

The makers say it is difficult in unconventional ways: it gives little direction and expects you to search and figure out what to do.

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