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SILENT HILL: Townfall screenshot: Simon walks toward a stone monument in a foggy square hung with protest banners

Psychological horrorSurvival horrorStealth horrorHorror puzzleHorrorSilent Hill

SILENT HILL: Townfall

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Back to a fog-bound Scottish island town in 1996, with a pocket television that hears what hides in it.

Platforms
PC, PlayStation
Stores
Steam, Epic
Price
Paid
Rated
Mixed on Steam (69% of 6,377), 80 on Metacritic and OpenCritic, 4.18/5 on PlayStation Store; the town and sound are praised, long hiding and PC stutters are not
Length
About 14.5 hours (20 for completionists)
Players
1
Controls
Keyboard and mouse or controller (full controller support on PC).
Made by
Screen Burn (published by KONAMI and Annapurna Interactive)
Released
2026

What frightens Simon Ordell wakes on the shore of St. Amelia, a fog-bound Scottish fishing town in 1996 that seems abandoned but not at rest. In first person he hides from, flees or fights grotesque creatures in the fog, while a pocket television picks up unstable signals of threats nearby and fragments of a past he cannot escape.

Content: violence, blood, strong language, grotesque monsters, strong horror themes.

SILENT HILL: Townfall is a first-person psychological horror game from Screen Burn, published by KONAMI and Annapurna Interactive. Simon Ordell returns to the fog-covered island town of St. Amelia, Scotland, in 1996, and must sneak, fight and solve narrative puzzles with the CRTV, a pocket television that tunes into threats and the town's past. Critics rate it around 80; players on Steam are mixed.

About SILENT HILL: Townfall

SILENT HILL: Townfall was made by Screen Burn and released in September 2026 for PlayStation 5 and PC (Steam and the Epic Games Store) by KONAMI and Annapurna Interactive. Jon McKellan directed and wrote it, and Pilotpriest composed the music. Its makers call it the first full-length Silent Hill game presented in first person, and a self-contained story set away from the series' usual town, on the island of St. Amelia off Scotland in 1996.

Simon Ordell wakes on the shore of St. Amelia, a struggling fishing town, and finds it quiet beneath a heavy fog, seemingly abandoned but not at rest. Protest banners hang around a monument, rooms glow red, an operating table sits under a sheet, and something crawls down the shopping street. He is driven to understand his own connection to the place and its people, among them Zoe Ellis, a local nurse. The cast includes Jovan Adepo, Kezia Burrows and Terry O'Quinn.

The series' radio returns as the CRTV, a pocket television you tune to unstable analog signals. It picks up enemies through walls and carries story fragments and clues for narrative puzzles. You choose how to handle each encounter: planks and pipes, a pistol, a shotgun and a flare gun, or sneaking past from cover and throwing bottles and bricks to distract or stun. The music reacts to stealth and action, the difficulty can be adjusted, and the endings depend on what you do. HowLongToBeat players report about 14.5 hours to the end.

Critics were warm: it holds 80 on both Metacritic and OpenCritic. PC Gamer praised its classic psychological horror, its grotesque monsters and the CRTV as a puzzle and stealth tool, and Eurogamer liked its stealth, its world design and a dash of social realism. On Steam it is Mixed. Players praise St. Amelia, the sound and the voice acting, and one deaf player singled out subtitles that describe sounds. Others find the long crouch-and-wait stealth, the backtracking for keys and some puzzles tiresome, wish for more kinds of enemies, and report stutters and crashes on PC.

It suits Silent Hill fans who want the series' fog and grief in a new place and in first person, and players who prefer sneaking and puzzles to shooting.

How to play SILENT HILL: Townfall

  1. Buy it for PlayStation 5 on the PlayStation Store, or for Windows on Steam or the Epic Games Store; it supports controllers.
  2. Explore St. Amelia in first person through the fog.
  3. Tune the CRTV to pick up nearby threats, even through walls, and the story fragments you need for puzzles.
  4. Choose in each encounter whether to fight with melee weapons and guns, sneak past from cover, or throw bottles and bricks to distract or stun.
  5. Solve the narrative puzzles to go deeper into the town's past and Simon's own.

Screenshots

SILENT HILL: Townfall screenshot: Simon walks toward a stone monument in a foggy square hung with protest banners
SILENT HILL: Townfall screenshot: Simon Ordell in a beanie and glasses standing in thick fog
SILENT HILL: Townfall screenshot: a hand holds up the CRTV pocket television in a fog-filled street
SILENT HILL: Townfall screenshot: a creature crawls down a foggy shopping street of shuttered shops
SILENT HILL: Townfall screenshot: a sheeted operating table among monitors in a dim tiled hospital room
SILENT HILL: Townfall screenshot: the CRTV screen reads Fine tune, searching, over a desk of papers
SILENT HILL: Townfall screenshot: a pale figure in a red-lit attic room beside a wheelchair

Tips

  • Check the CRTV often; it shows enemies through walls before you see them in the fog.
  • Throw bottles and bricks to draw enemies away or stun them, and save your ammunition.
  • Expect a lot of crouching and waiting; patience gets you further than rushing.
  • Keep note of locked doors, since many keys send you back across areas you have already searched.
  • If the puzzles feel too hard, the difficulty can be adjusted.
  • On PC, players report stutters and crashes, so save often.
  • Your actions shape the ending.

Questions

Is SILENT HILL: Townfall a real Silent Hill game?

Yes. It is published by KONAMI, the series' owner, with Annapurna Interactive, and made by Screen Burn.

Is it set in Silent Hill?

No. It is set on the island of St. Amelia in Scotland in 1996, with the series' fog and themes.

Is it first person?

Yes. Its makers say it is the first full-length Silent Hill game in first person.

How long is SILENT HILL: Townfall?

HowLongToBeat players report about 14.5 hours on average to finish it, and around 20 hours to see everything.

Does it have multiple endings?

Yes. The store lists multiple endings shaped by what you do.

How scary is it, and what is it rated?

It is a slow, tense game of fog, hiding and grotesque creatures rather than constant jump scares. It is rated M by the ESRB for violence, blood and strong language, PEGI 16 and MA15+ in Australia for strong violence and horror themes.

What do critics and players think of it?

Critics rate it 80 on Metacritic and OpenCritic. Steam reviews are Mixed (69% positive): the town, atmosphere and sound are praised, the long stretches of hiding, the backtracking and PC performance much less. On the PlayStation Store it averages 4.18 out of 5.

What platforms is SILENT HILL: Townfall on?

PlayStation 5 and Windows PC, through Steam and the Epic Games Store. There is no Xbox or Switch version.

  • first person
  • silent hill
  • fog
  • scotland
  • 1996
  • island town
  • stealth
  • narrative puzzles
  • pocket television
  • multiple endings
  • konami
  • annapurna

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Guides with SILENT HILL: Townfall

SILENT HILL: Townfall is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, blog.playstation.com, playstation.com, store.epicgames.com, konami.com, opencritic.com, metacritic.com, en.wikipedia.org, x.com