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Get Out key art: a hooded figure in a straitjacket sits cross-legged in a blue-lit prison cell, a silhouette at the barred window behind

Survival horrorHorror escape

Get Out ! A "Very Bad Dreams" Story

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Wake in a straitjacket in an asylum of failed experiments, and get out.

Platforms
PC, PlayStation, VR
Stores
Steam
Price
Paid
Rated
Very Positive on Steam (97% of 120 reviews); 4.15 of 5 on the PlayStation Store (176 ratings)
Players
1
Controls
VR only. On PC, a SteamVR headset with motion controllers; the maker has tested Quest 2, 3 and 3S, Rift and Rift S. On PS5, PS VR2 with Sense controllers, seated or standing. bHaptics supported.
Made by
CREATIVE VR3D
Released
2025

No. 19 of the asylum horror games · No. 30 of the prison horror games

What frightens You wake as Dean with your arms locked in a straitjacket and a hood over your head, in a decaying asylum where creatures made by failed experiments roam dark corridors and every sound you make can give you away; blood, severed limbs and corpses throughout.

Content: gore, dismemberment, corpses, violence, strong language, claustrophobic spaces, vr headset required.

Get Out, A Very Bad Dreams Story, is a VR horror escape game for PC VR and PS VR2 in the style of 80s slasher and grindhouse films. You are Dean, waking in a decaying asylum with your arms bound in a straitjacket, and you must hide, listen, fight and solve puzzles to find a way out while the creatures of its experiments hunt you.

About Get Out ! A "Very Bad Dreams" Story

Get Out is a virtual reality horror game set in the Very Bad Dreams series by CREATIVE VR3D, a studio whose store page says it's basically one very determined guy. The PS VR2 version came out in May 2025 and the Steam one followed in July 2026. A headset is required.

Dean, the man you play, wakes up in a straitjacket with a hood over his head, inside an asylum that looks more like a death trap than a hospital. Lights flicker and metal screams. Footsteps echo down empty corridors, and something already knows he's awake. The staff ran experiments here that went wrong, and what they made now walks the halls.

The store sums up the play in four words: hide, listen, fight, run. Your tied hands are the hook. Indie Sagas points out that the restraint is a real mechanic and not just the opening scene, and that's what sets the game apart from the usual haunted asylum. Expect to search cells, offices, a meat locker and flooded tunnels for clues and puzzle pieces while keeping quiet, since noise draws the creatures to you. The screenshots show a butcher with a cleaver among hanging carcasses and a stitched-faced brute with a chainsaw, so the grindhouse label goes well past the VHS grain.

Steam players rate it very highly, and PlayStation owners give it just over four stars. The AmigaGuru blog found it properly frightening, with creepy dolls and a heavy mood, but noted jank and a few technical hiccups. The Steam release also bundles Dean's Dream, which replays his memories from about 50 cm off the ground, plus a soundtrack mode and bHaptics vest support.

Fans of Outlast's asylum who can stomach a lot of gore should get the most out of it. Check your headset first, as the maker only promises Quest and Rift for the PC version.

How to play Get Out ! A "Very Bad Dreams" Story

  1. Check that your headset is one the maker lists (Quest 2, 3 or 3S through a PC, Rift or Rift S) and start the game in SteamVR, or start it on PS5 with PS VR2 and its Sense controllers.
  2. Use your motion controllers to look around, move and handle objects in the asylum.
  3. Explore the cells and corridors for items and clues while keeping quiet.
  4. Hide and listen when something is near. Fight only when you must, and run when it finds you.
  5. Solve the puzzles that block each area and work your way to the exit.

Screenshots

Get Out screenshot: a figure in a long coat and cap holds a blade, backlit by red light in a prison-like corridor of barred cells
Get Out screenshot: first-person view holding a hammer in a dark, wet cell corridor as a masked figure stands under a red light
Get Out screenshot: a bloody butcher with a cleaver looks round the door of a meat locker full of carcasses hanging from chains
Get Out screenshot: a scarred, stitched-faced brute in an apron screams and swings a bloody chainsaw in a dark tunnel
Get Out screenshot: a hand holds up a lit lighter in a fleshy dark corridor where a bloody, faceless figure stands waiting
Get Out screenshot: a dark, bloodied office with two dead uniformed guards, one slumped in a chair, one on the floor
Get Out screenshot: Dean in an orange jumpsuit walks through a dim room of chairs toward a white-coated figure, framed by dark slime

Tips

  • Treat sound as the danger: move slowly when you hear footsteps nearby.
  • Light is scarce, so look closely at dark corners before you walk into them.
  • If you are on an untested PC headset, try the game within Steam's refund window, as the maker advises checking compatibility first.
  • The PS5 version lets you make manual saves, so save before you open a door you are unsure about.

Questions

Do I need VR to play Get Out?

Yes. It is VR only: a PC VR headset with motion controllers on Steam, or PS VR2 with Sense controllers on PS5.

Does it work on Meta Quest?

The maker has tested the Steam version on Quest 2, Quest 3 and Quest 3S played through a PC, and on Oculus Rift and Rift S. Other headsets are not guaranteed.

Is it on PlayStation?

Yes. It is sold on the PlayStation Store for PS5 and needs PS VR2. It is rated Teen by the ESRB there, for blood and violence.

How long is Get Out?

There is no HowLongToBeat entry yet. Steam reviewers had played a median of about two and a half hours when they wrote their reviews.

Is it very gory?

Yes. The store warns of blood, severed limbs, dismembered bodies and decayed corpses, and of tight, claustrophobic spaces.

  • vr
  • asylum
  • straitjacket
  • 1980s
  • grindhouse
  • experiments
  • first person
  • bhaptics

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Get Out ! A "Very Bad Dreams" Story is played on store.steampowered.com and its makers' stores; this page links to them and is not part of it. Pictures are from the game's own pages and remain its owner's. Terms and pictures.

Sources: store.steampowered.com, store.steampowered.com, store.playstation.com, indiesagas.com, blog.amigaguru.com, metacritic.com